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Lone moew

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Devlog

  • More compatibility, more characters
    November 04, 2023 by Kogan
    (ENG) Let me introduce you our new characters… there’s actually 4 of them: “bits”. And I can gladly say, that now we have 64 bit and 32 bit versions of “Lone meow”. So, excluding jokes, no... Continue reading
  • Compatibility update!
    October 30, 2023 by Kogan
    (ENG) So… I got the problem, that godot engine “forward +” setting aren’t compatible to pc those have no OpenGL 3.0 installed on it. Now it’s “gl compatible” so I guess problem gonna be... Continue reading
  • RUSSIAN LANGUAGE! (русский язык)
    October 28, 2023 by Kogan
    (ENG) New option in setting menu and new thing to do with every update, russian language added to the game Besides this, there are some additions to materials - textures. Now most of rough materials h... Continue reading
  • Beggining
    October 25, 2023 by Kogan
    RELEASE! First version of game was published just a minute ago... Continue reading
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